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Archimedes Public Domain Library
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Sounds - Samples, Music Trackers and Maestro tunes
************************************************************************
This section of the catalogue contains non-commercial 'Demos', animations
and magazines that were intended to be supplied on a floppy disc.
===================================
=================== D I S C M A G A Z I N E S ======================
===================================
Disc magazines abound for some makes of computer, especially the Amiga.
Personally I prefer my magazines printed on paper but the biggest advantage
of a disc mag is when you've finished reading it you still have a disc - so
far I haven't found a way of reformatting a printed magazine.
_____________________________________________________________________________

m001 Power to the programmers Issue 1
Disc-based games mag from Coin Age filled with several interesting
articles and worth a look. Aimed mainly at games programmers or those
who want to learn how to write games and so is fairly technical.
_____________________________________________________________________________

m002 New Dawn issue 1
Issue One. A variety of items and some good and informative articles.
Published by Quantum, contributors include Tom Cooper who has written
some of the best Acorn PD games. Includes two original games. I have
reviewed several disc based magazines in the past, normally costing
about £3 per issue, and this is the best I have seen -and it's PD. If
this high quality continues I'll try to include future issues.
_____________________________________________________________________________

m003 New Dawn issue 2
It has so I have (see above). If anything better than the first issue,
mainly because there are more 'outside' contributions.
_____________________________________________________________________________

m004 New Dawn issue 3
Different from the previous two. Some new members resulting in major
changes. More 'articles' some rather puerile and others a bit smutty
so not recommended for younger users and mature ones probably wouldn't
be interested. I found the font used awkward to read but it's nice to
look at. Two (short) articles on programming. No way to print them
from the program but they're text files so you can do so yourself.
Only one not very exiting game. In all, quite good, with a more
polished interface than before, but in my opinion the content is not
up to the standard of issues 1 and 2, though bearing in mind the low
standard of most disc mags this is really 'praising with faint damns'
so don't be put off!
_____________________________________________________________________________

m005 Spectrum issue 1
New disc mag from the people who brought you the Riscy Game flight
simulators. I'm won't go into detail about what's in it, if you like
disc magazines try it for yourself.
_____________________________________________________________________________

m006 Lunchtime issues 1 and 2
The first two issues of Lunchtime on one disc. Rather unusual magazine
with articles on lots of subjects - except computers! Most are
humorous without descending into either smut or 'in jokes'
_____________________________________________________________________________

m007 Lunchtime issue 3
Third issue, subtitled 'Edward's Revenge'. Includes an Interview with
God. Presumably as it's a non-computer oriented mag they didn't think
Bill Gates would be appropriate.
_____________________________________________________________________________

m008 Virtuality Sample Issue
The 'PD sample' of Virtuality magazine, now merged with Illusions.
Quite a lot of reviews and other articles but it's biggest fault is
that it uses !Magpie. This makes it slow and cumbersome and difficult
to get hard copy of bits you are interested in.
_____________________________________________________________________________

m009 Lunchtime issue 4
'Yul Brynner's Memorial Toolshed'. No, I won't tell you why it's
called that - read it and find out. Again there's lots to read. The
user interface is improved so the text area is bigger and the colours
are nicer too. Lunchtime continues to improve and there's no sign of
contributors running out of ideas.
_____________________________________________________________________________

m010 Thumper - Issue 1
Various articles including info on drum programming for
Soundtracker writers, help and examples for Persistence of
Vision, a Repton type game and some stories
TipTop - Issue 1
magazine from Tim Willis intended as a continuing review of
Acorn PD. Content is a bit sparse so there's little 'real' info
about programs reviewed, but it compresses well so it doesn't
take up too much disc space. Main problem is the display
interface. This would OK except that if it decides it doesn't
like the current screen mode it changes it. I end up with an
awful flickering Mode 13 screen and have to change to
something more suitable
TipTop - Issue 2
Similar to the first but about double the editorial content.
_____________________________________________________________________________

m011 The first four issues of Opinions on one disc. It's edited by
Linton Dawe and looks interesting.
Opinions 1 - Reviews of FontFX, poster and various PD programs
Opinions 2 - Reviews of Pipedream 4 and various PD, plus various other
articles
Opinions 3 - More reviews and an article on outline fonts
Opinions 4 - Improved user interface. Various reviews and an article
on Watford Electronics. Obviously a personal opinion but it
reinforces my own and that of many others who've dealt with them
_____________________________________________________________________________

m012 Thumper issue 2
Better than the previous issue with improved interface. Still a bit
thin on content but shows a lot of promise. Includes a few PD
applications and some short Tracker tunes.
_____________________________________________________________________________

m013 Core Dump
A magazine full of interesting things! The user interface makes it
easy to read the articles rather than just look pretty (though it's
that too, especially Issue 2). Scrolling sideways moves back and forth
in the current article and up and down moves between articles. Nice.
CoreDump 1 - One interesting item is a discussion on fitting two
MEMC's to let you have 8Mb of RAM in an A310 (and probably an
A400). There's a piece on doubling the speed of a 486 PC but I
don't advise you to try it unless you're prepared to scrap the
motherboard if it fails
CoreDump 2 - Improved user I/face. You can now switch the sound off
(well, turn down the volume to zero) and the 'dissolving scroll'
adds a nice touch. Articles on programming the VIDC, ARM code, a
DIY 30Mhz A5000 (plausible) and how NOT to speed up your A3000.
_____________________________________________________________________________

m014 The folding Fifth
No, I don't know why it's called that and I can't be bothered to find
out. It's a magazine which is supposed to contain articles on non
computer related topics. As it uses Genesis and the 'links' are either
scrambled or just badly written I couldn't even *find* the articles so
I don't know what it's like. If you actually like Genesis/Magpie then
you might want to take a look (perhaps you can make it work!)
_____________________________________________________________________________

m015 Kaleidoscope
'Sample' issue of a proposed magazine. Doesn't look bad but they've
chosen to use fancy graphics so though the disc is crammed full the
editorial content isn't very large. The proposed 'proper' version will
have 3-4 discs and cost £3.50-£4.50. Personally I have a strong
objection to 'professional' (?) programs that remove my RAM disc,
alter my mouse speed and don't properly restore the system font, so
I'm not impressed.
_____________________________________________________________________________

m016 Lunchtime issue 5
'Wardrobe Racing for Foreigners'. Even bigger and better than the
previous issues. Nothing more to say, is there?
_____________________________________________________________________________

m017 Spectrum Issue 2
Issue two of Spectrum magazine. Good balance of articles about PD
software, computers, and other topics (even football gets a mention -
how low can they get!). The software is quite good too, but it can be
a bit quirky - you use the mouse to select items but the arrow keys to
scroll the text. Still, probably one of the best disc mags around,
disregarding 'specialist' mags only Lunchtime equals it.
_____________________________________________________________________________

m018 Spectrum Issue 3
User interface much improved (easier to use and faster) and this issue
is a great leap forward. Lots of interesting content, all non
technical, and as well as reviews of commercial products there are
short reviews of dozens of PD games. Now works OK on the RPC (issue 2
needed Game On). Recommended.
_____________________________________________________________________________

m019 Lunchtime 6
It's that mag again with even more amusing and intellectual (!) items.
The best yet, and although it's been a long wait it was worth it.
_____________________________________________________________________________

m020 Queen Fan Newsletter (QFN)
These discs are from Queen Fan Newsletter (QFN). M020 has various
items about the group, subsequent discs contain the quarterly
newsletter, added as they become available. Each disc has a suffix
which is the number of the QFN issue and contains one newsletter. At
present it starts at 16 because earlier ones were paper only.
Although the content of of these discs may be freely
read and used by the *purchaser* it is NOT Public Domain and is
distributed with the permission of the Editor of QFN, David Parr

m020-16 Queen Fan Newsletter (QFN) Issue 16

m020-17 Queen Fan Newsletter (QFN) Issue 17

m020-18 Queen Fan Newsletter (QFN) Issue 18

m020-19 Queen Fan Newsletter (QFN) Issue 19

m020-20 Queen Fan Newsletter (QFN) Issue 20

m020-21 Queen Fan Newsletter (QFN) Issue 21

m020-22 Queen Fan Newsletter (QFN) Issue 22

m020-23 Queen Fan Newsletter (QFN) Issue 23
_____________________________________________________________________________

m021 Aliquid Novi - First issue of a magazine by Edmund Richardson. Over
100 articles and lots of info and reviews of PD software. It's HTML
based (why re-invent the wheel) and includes a browser, so you can
either use it 'as supplied' or use your own favourite browser. Highly
recommended
_____________________________________________________________________________

m022 Aliquid Novi Issue 2 - Quite a bit bigger than Issue 1, this time it
fills two 800K or a single 1.6Mb disc. Can be run from the archive,
though it's faster from a hard drive.
=================
============================ D E M O S =============================
==================
************************************************************************
This section contains non-commercial demos. These are programs written by
enthusiasts to show off the graphics and/or sound capabilities of the
Archimedes. The other sort of demo's are demonstrations of commercial
software which can be found in the 'Commercial' catalogue.
These programs are most likely to suffer from compatibility problems,
especially with the RPC. They are often written by people who have graduated
from other computers and who have never even heard of the PRM's, much less
read them. Some badly written demo's appear to run OK but cause a complete
crash when they finish. In general -
** MAKE SURE YOU DON'T HAVE ANY UNSAVED DATA BEFORE RUNNING A DEMO **
Often the only way out is to press RESET. Sometimes they do stupid things
like clear memory or clear the RMA. Sometimes even a 'hard reset'
(CTRL-RESET) won't work and you will actually have to switch the computer
off. Many demo's ARE written by genuine Acorn enthusiasts who know how to
write good software and return cleanly to the desktop if you press ESCAPE,
but to be prepared for the worst.
Despite these difficulties demo's can be great fun. Some have staggering
graphics displays which push the machine to its limits. The Archimedes is
probably the only computer fast and powerful enough to have quite exotic
demos written in interpreted Basic, sometimes combined with a few machine
code routines to speed things up. Although the best demo's are written in
machine code or compiled languages programmers don't need to be use these to
produce good displays. Quite a few are written in Basic and this can be a
good way for people to see 'how it's done'.
_____________________________________________________________________________

d007 Projector - 1.11 from Ace Computing, disc 1 with 8 demonstration
films. Compacted files
_____________________________________________________________________________

d008 Projector - 1.11 from Ace Computing, disc 2 with 13 demonstration
films. Compacted files
_____________________________________________________________________________

d015 Music / graphic demos from Brothers in Arm. !ArmScroll, !Bounce,
!Rotate, !Scarface, !Z_Brother
_____________________________________________________________________________

d027 Demo 1e12, Demo6399, Demo01 (works on RPC if you run it twice!),
DudsDemo and James (Bond 007).
_____________________________________________________________________________

d028 DVS demos. Two, !Ray1 and !Ray2, each a series of animated ray-traced
images plus a selection of stills. All can be selected from a menu.
_____________________________________________________________________________

d044 !BallsDemo and !Arcangels by Arc Angel, !Armaniac2, TCD Demo1 by The
Chip Duo, Arctic Software's !PDemo and Medway_1
_____________________________________________________________________________

d045 Two demos by Network XXIII, Granny (Chow) and Wibble.
_____________________________________________________________________________

d048 Four demos by Archima/Pisoft based in Belgium, some very nice effects.
!Archima (needs 2MEG), !Automate, !Demolition and !Wierd.
_____________________________________________________________________________

d052 Seven demos, !Demo_A, !PV_DEMO, !Ripoff, MEDWAY1, !DEMO (Bouncy bar
demo), !Flump1 and BLOB (Zombiesoft demo 6).
_____________________________________________________________________________

d055 MegaDemo by Armaxess, a demo in six parts. Also !Overscan1 by Medway
256 and ArabelaI.
_____________________________________________________________________________

d057 Three cartoon demos by German group Software Evolutions, Lucky Luke,
Cubitus and Disc Run
_____________________________________________________________________________

d061 QRT Demo 1 - A demonstration of the ray tracer with animated half
screen pictures and an AMF the Doomwatcher scrolltext
QRT Demo 2 - Another demonstration, this time an animated film about
strange beings called Blibbles.
_____________________________________________________________________________

d063 !Ba (Bananaland by Sick), !Froggy, !Stingray and AM-Demo1
_____________________________________________________________________________

d064 Seven demos - !CamSoft, !DDD, !DreamSide, !Flip, !MegaNet, !Pathetic1
and !Pathetic2.
_____________________________________________________________________________

d065 Three demos from DudleySoft - !5Min, Demo2 and Demo3. Plus !Blood and
!MDemo-I.
_____________________________________________________________________________

d066 !MrM - a suite of five demos (!Balls, !MyDemo, !Scroller, !Starfield
and !TheRing), !DemoGe72, !BOE and !Rats.
_____________________________________________________________________________

d069 Amiga Star Wars Walker demo. This requires a minimum of 2 meg memory
and hard disc.
_____________________________________________________________________________

d070 Walker demo, for 1meg machines. Cut down version of D069. Plus !Balls,
Andy_Demo and !Demo_001.
_____________________________________________________________________________

d072 !Squirrel animation demo, similar to "Mission Impossible" advert on
TV. Needs 4meg.
_____________________________________________________________________________

d073 !CokeCan, !Gopher, !Wurld and C4 demo.
_____________________________________________________________________________

d076 Projector (1.11) from Ace Computing. Disc 3 with 5 demo films.
_____________________________________________________________________________

d078 !Archie, !Error, !G-o-d, !IrqDemo1, !QuickLime, !Runner, !Scroller and
!TacRock
_____________________________________________________________________________

d079 Seven demos - !Canada (best with 2meg+), !3d_demo, !Demo_3, Eg_Intro,
!Ferris, !PVS and ZODIAC.
_____________________________________________________________________________

d086 !RiscDream by Armaxess, even better than their previous MegaDemo. Plus
!Wellen and !MaxIsBack.
_____________________________________________________________________________

d087 !777, Solemnis and Thunder
_____________________________________________________________________________

d088 Two demos from Software Evolutions, !PicShow and !Xmas, plus
!FishDemoS.
_____________________________________________________________________________

d089 !TeaPot rotating teapot demo, !Slide, demo with sliding block puzzle
plus CC's Newton's Cradle demo.
_____________________________________________________________________________

d095 GelloSim, !SoundDemo, !AECDemo, !Awesome2, !SuperBall, !3, !Tunnel2
_____________________________________________________________________________

d096 !AceDemo4, !DarmTanz, !SoundDemo and Arc Angels' !WaterDemo.
_____________________________________________________________________________

d097 Arc Angels' Mega Demo, excellent. Be warned, it does contain bad
language.
____________________________________________________________________________

d098 ACEDEmo2, DEcem, TNT and !Windows which demonstrates window scale
and movement in an easy to understand BASIC program
____________________________________________________________________________

d099 BIA's !Demo2, !BitBox and !TransMrtl from ArcEmpire.
_____________________________________________________________________________

d100 ARMageddon's MegaDemo and !Ball_Rot, !XYMOX and a demo of Spacetech's
Orrery.
_____________________________________________________________________________

d101 Three demos - RockBand from Arc-en-ciel, !KanDemo and !StuDemo7. Plus
a few desktop sillies, !B+Q, !Border, !Cat, !CrazyIcon and !Plopper.
_____________________________________________________________________________

d102 Three demos - Arc Angels' !PowerDemo, !Tertius from Arc-en-ciel and
!Apple.
_____________________________________________________________________________

d106 11thHour, AmpDemo01, AmpDemo02, BarDemo2 and FunkyDemo.
_____________________________________________________________________________

d107 Ice Cream demo from High Risc. Five part demo that includes a Frogger
type game, NB requires at least 2meg and a MEMC1a chip.
_____________________________________________________________________________

d112 Armless 1, 3 and 4 and Orange Squash, all by Wayne Keenan.
_____________________________________________________________________________

d113 Rainbow demo. Collection of 43 short Basic programs. Nothing very
exiting but as they are all fairly short they are useful and
instructive to anyone interested in Basic graphics programming
ParaManic - Short 'scrolling stars' demo in Basic by Wayne Keenan
Laser - Nice variation on the scrolltext theme by Chris Stephens.
Again included more for their interest to programmers though
they are worth looking at.
_____________________________________________________________________________

d114 !Chubby, !SkulDance, !SMSinFive and !Yeah. All Basic demo's from Wayne
Keenan. Three nice scrolltext demos from Stuart Tyrrell, imaginatively
called !StuDemo2, !StuDemo3 and !StuDemo4, all more than just
scrolltext, some have simple games included, plus !Arctic
_____________________________________________________________________________

d116 Digital Aurora from Quantum (needs 2Meg) plus the short demo !SomeC
_____________________________________________________________________________

d117 !Roller, ray traced balls running down a ramp, makes Amiga owners go a
funny green colour, !SkullDemo, !Beauty,'The Beauty of Fractals' demo
plus four other stunning graphics demos called, imaginatively, Demo1,
Demo2, Demo3 and Demo4, two with C source code
_____________________________________________________________________________

d118 !4DSolids, good graphics demo which rotates various three and four
dimensional geometric shapes in a desktop window. !Bricks, short demo
of flying bricks, !Thomas, animation of Thomas the Tank Engine,
!WildWest, animation of wild west steam train, !LiteBike, good
animation of ray traced Lite Cycle going in circles, !Rats, pointless
demo of bouncing rats with a long wait before anything happens.
_____________________________________________________________________________

d119 Two scrolltext demo's, KOOL ICK from Kuldip Pardesi and RAIN. Although
it's 'only' a scrolltext Kool Ick is worth watching. Rain is nothing
exceptional but it's written in Basic assembler so nosey programmers
can see how it's done!
_____________________________________________________________________________

d120 !Datawaves, !Stars (scrolling starfield in Basic assembler), !Tecc
(the Author calls this an electronic Christmas card), !Triangle (a
sort of orbiting scrolltext), !SlomptNeon (imitation flashing neon
light display, simple but effective with the lights out), !FogDemo
(the first original idea I've seen in a long time).
_____________________________________________________________________________

d121 !Animated (three different 'movies' at once), !Fourier, Demo3 from
Noah, !Coral (draws coral like structures), !FlagDemo from Arm's Tech,
!House (rotating perspective drawing of a house in a small window),
!Persian (display Persian rug style patterns), !Planet (draws the
Earth from any point in space in various ways, slow but good).
_____________________________________________________________________________

d122 Five good demo's from Moonlight Graphics - !Chick, 2DWaves, Jogger,
!Earth (very good), !ESP. The last is billed as a 'game' but really
it's a demo with a simple guessing game !Waves by Graham Hick Plus
some graphics programs - Foglia, Juliana+, Ripples (superb), Snow2,
Squares, Patcol.
_____________________________________________________________________________

d123 !VeryBig - A 'very big' (about 1.2Mb) desktop morphing demo !Rings,
non desktop screen of moving circle !WavePlasm, a screen of moving
multi-coloured wave patterns - would make a good (flashy!) screensaver
_____________________________________________________________________________

d124 !Tertis from SICK. Non desktop tetris game with lots of flashy effects
bolted on. Graphics are very good, but so intrusive you wouldn't
want to treat it as a 'real' game. If you want a good game there
are better alternatives, if you want nice graphics....
!Molehills Unexciting scrolltext. There may be more to it but I'm too
bored to wait and find out
!Colours1 Now this is an interesting scrolltext (not the text, people
who write scrolltexts NEVER have anything to say). Very flashy,
very colourful
_____________________________________________________________________________

d125 !BallsDemo and !ArcAngel (both from Arc Angels), !RUN, !Windows,
222Sprites, C4 (nice animation of the Channel 4 TV logo), Triangles
(just four moving triangles, shows how even a few lines of Basic can
produce stunning effects on the Arc), !ARMscroll, !FullBordr, !Rotate
and !Bounce (all four from Brothers in ARM), !RipOff
_____________________________________________________________________________

d126 Brain Dead. Some very good effects and superb graphics displays, let
down by a moronic scrolltext with bad language, appalling grammar and
worse spelling. Be prepared to switch off when you finally get fed up
- the usual ex A***a owner's poor programming techniques thoroughly
screw up everything.
_____________________________________________________________________________

d127 Series of short(ish) Basic demo's, useful to anyone who wants to see
'how it's done'. !Bounscape, !Message, Scroller1, !YastiB, !Ballox,
!Boxar, !MicroLiza, !Ognas, !Planet, RotatOr, !TacRock, TurboTxt2 with
various other tools and short demos from the same author. PLUS
!Scroll15, a 'sample' scrolltext which illustrates the techniques used
and NewScrolle which demonstrates fast scrolling anti-aliased fonts
_____________________________________________________________________________

d128 Collection of demo's from AMF - !777, !Salaam 8, !Solemnis, !Novem and
!Decem. Unlike most demo's with scrolltext AMF's are normally worth
reading and don't just consist of a load of 'hello to...' and other
moronic utterings. PLUS !Pathetic3 and !Kryten
_____________________________________________________________________________

d129 !Ped>Hex - Demo 'rave video'; text on a psychedelic background. Very
hypnotic effect. !Megatar - good graphics and sound effects spoiled by
boring text too fast to read on an ARM 3 unless you switch off the
cache. Probably worth watching to the end, I'm told it's very good,
but I can't be bothered to wait for all that 'greetings to...',
especially when most of it's in German!
_____________________________________________________________________________

d130 Render Bender animations. Almost 2Mb of pics. Five animations,
Soldiers, Dripping tap, BoxDemo, RollerDemo and SpiraDemo
PLUS Four ray traced pictures created with Clare's Render Bender
package with source code
_____________________________________________________________________________

d132 !Cindy_C from Quantum. Probably only of interest to frustrated
adolescents lusting after Cindy Crawford but that could be a
substantial proportion of APDL customers! Well, at least we know a
bit more about 'Nemesis' of Quantum.
_____________________________________________________________________________

d134 !BBC2 - You know that BBC logo - the one where it looks as if
someone's flung a pot of paint over the '2'...... !Bodgering - Well,
the name's original. !SFDemo1 - Solar Flare demo 1.
_____________________________________________________________________________

d135 Three Ray Traced animations. !Krypton by Stephen Mansfield, !Mirrors
(no name), and the superb !Molecule by Richard Cownie and David Seal
_____________________________________________________________________________

d136 !FlyingPig, !DemoBars, !Dreamers, !HotDog, !BallCubes, !HotDog - all
scrolltexts with various additions - plus MegaDemo by George Saliaris.
This reproduces a graphics display from Greek TV. The original was
produced on SPARC workstation, so, though it's soundless, it's a good
illustration of how powerful the Arc is. A nice change from all those
boring scrolltexts (and it gives your ears a rest!)
_____________________________________________________________________________

d137 !Jelli - very good Rave demo. Flashy rather than stunning but the
music is superb. !TripATron - Great fractal images, much better than
some of the normal graphics displays
PLUS !Erasure
_____________________________________________________________________________

d138 !SquoQuo. No, I don't know where they get these names, but there does
seem to be a connection between the silliness of the name, the
banality of the scrolltext and the use of words like 'grafix', 'muzix'
and 'compie'. Really quite good but the Authors say (yes, there's
actually a !Help file) that the scrolltext lasts for about 30 minutes
so I doubt you'll stay til the end!
_____________________________________________________________________________

d139 !Prodigy4 - Jericho. A large sound demo with over 1.2Mb of compressed
sound samples. Nothing much to look at but great sounds, especially
with extension speakers or headphones. Wire your Arc up to the hi-fi,
turn up the volume, and wake up the neighbours.
_____________________________________________________________________________

d140 !Pulse - Another sound demo, not as loud as Prodigy4 but there's a
choice of two plus a nice psychedelic graphics display as well.
!PPP_Demo3 - Usual scrolltext and graphics demo in Basic.
_____________________________________________________________________________

d141 !PPP_Demo4 - 'Timewave'. Much better than number 3. All in Basic
(uncrunched) but some great effects. Crude scrolltexts (the
implementation, not content), but lots of nice, short, interesting,
graphics routines. !Flump3 - Not state-of-the-art but quite good.
_____________________________________________________________________________

d143 Liquid Dreams from Quantum. Probably the best demo I've seen so far. I
managed to watch it without falling asleep or feeling a strong desire
to go and make a coffee while waiting for it to finish. Some nice,
imaginative, effects (no scrolltext!). Very few demo's are worth the
time it takes to watch them, this is one that is.
_____________________________________________________________________________

d144 Rave 1 by Chris Savage and Richard Aldridge. Three high quality
original tunes written using Coconizer with a non desktop
selector/player. Works on RPC with !GameOn
_____________________________________________________________________________

d145 !1994ad by Joachim Schneider and !Adept by Denys Bogatz, both standard
demos, neither work on RPC
_____________________________________________________________________________

d146 !4Mirrors by George Saliaris, !AcidWarp by Jon Ribbens, !Sphere by
Gary Hunt, rotating globe in Basic, good example of how to wrap a
sprite around a sphere, !TextAway, again Basic, how to make a Star
Wars style text, !Whispers1, an even more exotic rotating globe,
!Spider by Mark Moxon, !PoorJenny, !RayBounce, !Spiral, !Wavery. All
of these are short graphics demos
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d147 !BlackZone, very interesting demo with a novel start that makes you
think it's all going wrong
!PhotoCube by Uwe Kiwitt-Frischenbruder
** RPC only **
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d148 !MissTech by ARM's Tech. Best with S/Arm, terrific lighting effects
with ray traced and fractal generated images
!Fire by R.Williams, short demo of flames
** RPC only **
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d149 !FQuake by Jan Vlietinck, impressive 3D demo of a Quake clone. You
'fly' through a building, controlling progress with the mouse
!PeterC, rotating head by ArmOric
** RPC only **
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d150 !ARMed96 by AF Software, really needs 16 bit sound and hi res monitor
REISNAC by Icebird, lots of good images and effects
Flames Fire effect demo by Jim Hawkins
** RPC only **
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d151 !AWDemo2 by Andrew wood, !CakeHead2 by Alain Brobecker, !Vectrix
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d152 !TimesUp by Xymox Project, quite good multi part demo
!Revolutif by ArmOric
!FishTank by DFI, quite nice short demo of ray traced fish swimming
round in circles
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d153 !ARM2, !HereWeAre by Sacha Salevsky, !SERAUQS by Phill Coleman,
!SR_Demo from Sounds Riscy
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d154 !CosmicDemo, !Crimbo90, !JoJo by Archiologics, !Yarm1
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d155 Come And See by Nophobia, quite good (not RPC), Incredible Demo by
John Graley, VisiDemo from Norsoft Productions
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© Aaron Timbrell and 3QD Developments Ltd 15/05/2026