Appendix 3 : Complete list of plot codes
Graphics commands such as MOVE, DRAW, RECTANGLE etc. are actually special types of PLOT command. The PLOT keyword is followed by three numbers. The first is the action code and the other two are the x and y coordinates.
The action code is formed by adding two numbers together. The first of these refers to the type of object being produced, e.g. drawing a line, filling a triangle etc. and the second one refers to the way in which the object is put on the screen:
Code | Action |
0 | Solid line with both end points |
8 | Solid line without final end point |
16 | Dotted line with both end points |
24 | Dotted line without final end point |
32 | Solid line without starting point |
40 | Solid line without either end point |
48 | Dotted line without starting point, continuing pattern |
56 | Dotted line without either end point, continuing pattern |
64 | Plot a single point |
72 | Draw a line to left and right of point until a non-background colour is reached |
80 | Fill a triangle, using given and previous two sets of coordinates |
88 | Draw a line to the right of the point until the background colour is reached |
96 | Draw a filled rectangle |
104 | Draw a line to left and right of point until the foreground colour is reached |
112 | Draw and fill a parallelogram |
120 | Draw a line to the right of the point until a non-foreground colour is reached |
128 | Flood fill around the point until a non-background colour is reached |
136 | Flood fill around the point until the foreground colour is reached |
144 | Draw a circle |
152 | Draw and fill a circle |
160 | Draw a circular arc |
168 | Draw a segment |
176 | Draw a sector |
184 | Move or copy a rectangular portion of the screen |
192 | Draw an ellipse |
200 | Draw and fill an ellipse |
208 | Used with fonts |
216 | Reserved for future use |
224 | Reserved for future use |
232 | Plot a sprite |
240 | Used by user programs |
248 | Used by user programs |
The second number is added to the first one and describes how the object is plotted on the screen. These numbers are not used for moving or copying rectangles (action codes 184 - 191):
Code | Effect |
0 | Move graphics cursor relative to the last point |
1 | Plot relative to the last point using the graphics foreground colour |
2 | Plot relative to the last point using the inverse of the graphics foreground colour |
3 | Plot relative to the last point using the graphics background colour |
4 | Move graphics cursor to the coordinates given |
5 | Plot at the coordinates given using the graphics foreground colour |
6 | Plot at the coordinates given using the inverse of the graphics foreground colour |
7 | Plot at the coordinates given using the graphics background colour |
PLOT action codes 184 - 191, which move and copy rectangular portions of the screen, are slightly different:
Code | Action |
184 | Move graphics cursor relative to the last point |
185 | Move a rectangle relative to the last point |
186 | Copy a rectangle relative to the last point |
187 | Copy a rectangle relative to the last point |
188 | Move graphics cursor to the coordinates given |
189 | Move a rectangle to the coordinates given |
190 | Copy a rectangle to the coordinates given |
191 | Copy a rectangle to the coordinates given |
The PLOT command only includes one set of coordinates but a shape has several points which all need to be specified. This is done by 'visiting' one or two points with the graphics cursor and specifying a further one in the PLOT command:
- To draw a line, MOVE to one end and PLOT 5, specifying the other end.
- A triangle is filled by a MOVE to two points and PLOT 85, specifying the third.
- A rectangle is filled by a MOVE to one corner and PLOT 101, specifying the opposite corner.
- A parallelogram is filled by a MOVE to two adjacent corners and PLOT 117, specifying the corner opposite the first one visited.
- A circle is drawn or filled by a MOVE to its centre and PLOT 149 or 157, specifying a point on the circle.
- An arc, segment or sector is drawn by a MOVE to the centre of its circle, another MOVE to the clockwise end and PLOT 165, 173 or 181, specifying the anticlockwise end.
- An ellipse is drawn or filled by a MOVE to its centre followed by a MOVE to where the ellipse passes above or below the centre and PLOT 197 or 205, specifying the highest or lowest point of the ellipse.
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